Workshop · Alley Cat
Alley Cat
Fetch the fisik. Six chapters: the alley, the street, the roofs, premiere night, the neighbours, and the house on the corner.
This one is ours, written for this site, and it's the honest answer to "what is the real game?" It's a slice of the blend: a city you climb like a cat, things to shove off ledges because you can, hats to wear, neighbours who talk in intertitle cards, and errands borrowed straight from the 1903 film. All six chapters run on the stage — pick one and it loads in place, no reload. The same alley stood up in 3D is its own film.
$SICKKITTEN Pictures · Hove, 1903 Alley Cat Fetch the fisik · six chapters Fetch the fisik →Arrows or WASD to walk · Space to jump · M to meow · E to talk. On a phone, thumb pads sit on the stage. Nothing kills you — a miss stays on the picture. How-to stays here; the stage is the picture.
Chapter one — the alley. Three things have to happen. Knock three objects off three ledges; the noise rattles the apothecary's shutter open. Climb to the window at the top of the alley and take the bottle of fisik. Then bring it back down to the lit doorway.
Chapter two — the whole street. The alley widened into a connected block, 3600 pixels wide instead of 1400 tall: a fishmonger, a haberdasher and a picture house you can get inside through their windows. Three errands run at once — sardines for the tom, wool for the convalescent kitten, a spool of film for a pigeon with an inflated sense of his career — and one of them stays shuttered until you have broken five things. Six hats are hidden across it. Nothing kills you in any reel, falling included — cats always land.
Chapter three — the roofs. Straight up off the same street: 2600 wide and 2000 tall, which is the first reel that runs both ways at once, so the picture carries both gauges. The block is rigging a screening on the gable wall and none of the pieces are in the same place — a bedsheet for a screen, a coil of wire out of a boarded garret, a bulb, and the film itself, which a magpie is sitting on. She counts hats before she lets anyone into her nest, which is the first gate in the game that reads a verb instead of the wreckage. The way down at the end is to fall off the roof.
Chapter four — premiere night. The widest street on the programme, the whole block dressed for an opening, and five errands live at once. Every one of them is an object an earlier reel asked for — a ticket, a spool, sardines, a bulb, and the green bottle of fisik from 1903 — handed back to whoever wanted it the first time. One gate wants eight things broken, one wants six hats, and one wants five meows, which is the cheapest verb in the game finally being worth something.
Chapter five — the neighbours. Eight residents, five errands chained end to end, and a trader who is paid in wreckage. Meow at somebody to talk to them; press E at the Hatter to buy off his rack instead. The lantern-moth translates everything anybody says, up to the point where it decides you are not worth translating for.
Chapter six — the house on the corner. The last of the flat reels, and the only one that turns back upright: 2400 across and 2600 tall, so it is one building climbed from the cellar door to the chimney pot, with its rooms stacked on top of each other instead of strung out along a street. Ten residents, six errands, and every kind of gate in the game at once — a chain of favours, a hat count in the loft, ten things broken to rattle the lamp room open, and a Watchman asleep on the chimney who has to be meowed awake. The last delivery is the whole way back down: a spoonful of fisik for the kitten on the front awning, which is where the 1903 film ends.
The six-chapter Alley Cat journey is an evolving picture. Each reel adds another part of the neighborhood, from the alley and street to the rooftops and premiere night. Play the chapters, discover the errands, and watch the world grow with the kitten.
This device
This device has not sat through Alley Cat yet.
Plays, best time and the last sit stay on this machine. The house keeps no copy. A finished reel-6 still lands here. The signed board is in the House Ledger.