/* game-realism-v4-nursery.css — pocket-device clarity.
   #pad here is the action row the game fills with labelled buttons, not a
   movement pad, so it keeps its own flow layout and only gains tap size. */

html[data-game="nursery"] #view {
  padding-bottom: max(0.5rem, env(safe-area-inset-bottom, 0px));
}
html[data-game="nursery"] #pad button {
  min-height: 48px;
  padding-left: 0.7rem;
  padding-right: 0.7rem;
}

/* Belt and braces: sk-play-chrome-fix.js already strips the site footer nav
   on play pages. This keeps the farm down even if that script is blocked,
   without touching the game's own mute / reset controls in .foot. */
html[data-game="nursery"].play-frame .foot .sk-foot-nav {
  display: none !important;
}
